Crashing Providence: King of the Hill


So, this Sunday we had the King of the Hill event.

King of the hill is an event where everyone brings a specific shiptype, we crap around a region looking for fights until only one is left standing. Every ship must have  remote repair module. In this case we were told it would be Armor tanked battleships. And to form up at Mista for fights. Everyone puts cash into a pot, and the winner is the one that stays on the field. You ship will be blown up, and this isn’t about surviving, it’s about having way too much fun.

I brought an Armageddon. A neuting ship will always be useful in a world of cap heavy shield tanked ships. Fit below:

[Armageddon, KOTH Suck Job]
Large 'Solace' Remote Bulwark Reconstruction
Large 'Solace' Remote Bulwark Reconstruction
Drone Link Augmentor I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Prototype 100MN Microwarpdrive I
Heavy Capacitor Booster II
Heavy Capacitor Booster II
Phased Weapon Navigation Array Generation Extron

Damage Control II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Adaptive Nano Plating II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I

Hammerhead II x5
Bouncer I x5
Hobgoblin II x5
Garde I x5
Warrior II x5
Hornet EC-300 x5

Yeah, some of the choices were due to my skills (Couldn’t fit T2 neuts, or T2 sentries.) However it puts out an impressive tank, and is good for the RR.

We formed up and headed out. It was a ragtag fleet of different ships (TFI, Typhoon, Apocalypse, Hyperions). A few others brought some T3 for fast locking and tackle, as well as some cruisers for utility. The hot shit was the bling fit Vindicator. I didn’t put out much hope that it would survive.

Surprisingly our fleet didn’t get much attention, most others getting out of our way, despite us begging in local for people to kill us. However we were in the heart of CVA, so it was only a matter of time before they pounced. And they did, at range, with some kiting ships. They set up at 40km from the gate.

We could have played cat and mouse, but that wasn’t the idea of the fleet. We lemminged into them, and battle was formed.

Do you know how you can tell it was fleet success? They brought in Capitals to finish us off. Holy crap. And the fleet comms was packed up with laughing and joking afterwards.

You can find the BR here: http://dog-net.org/brdoc/?brid=22984 .  Make no mistake: none of us survived.

After some pretty hard morale hits, this was an amazing fleet to be part of.  So much fun!

Peace out.

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Good Music, and Bad Test


I play EBM and industrial while I fly around in EVE. One of my favorite bands is Front Line Assembly, a band I got to see live last night, in the Garage in London. Transparent Species gives me such an eve vibe: (http://www.youtube.com/watch?v=Ju9qDn3TGJU) when I hear it. And a nice Die Krupps / FLA remix is a great fight song: (http://www.youtube.com/watch?v=GVHOan-gIUw)

Anyway, a few nights ago 20 of us went roaming. Our target: The Test home system. The reason: Its reset time. And That means giving Test a bloody nose in their new home. Welcome to Low Sec, Test alliance!

We were packing kiting shield BC’s, some light tackle and long range webs. A nice combo. I was , as usual, in my Scimitar to provide needed reps. 4 Scimitars in total, so were definitely take-able if a fast reaction fleet appeared.

We dived directly onto their undock to see what we could get. Points were called and…

Nothing.

Everyone docked up. And for twenty minutes we waited.

Nothing.

No reaction, no undocking. no fast reaction fleet. No engagement. We locked down their undock and system for a good period of time, and Test hid.

What did happen was that Test decided to let us know we were “gay” and “faggots” for turnign up for a fight.

Two things:

  • First: We just reset you. And you couldn’t russle up a fleet to come kick our asses? I wouldn’t have minded being blown up by a superior force. I came for a fight, lets have one! How bad is it that in your home system you cant even repel 20 guys from 401k. We are legitimately terrible! Come fight us, and kick us in! That’s where the fun is.
  • Second: Homophobia? Really? That shows a severe lack of class. If i want to be called a “faggot” i can kiss another man in the street. But then id get my head kicked in, again. i get enough queer hate in real life. And you think saying it makes you edgy? It just shows a lack of class and juvenility. Bad call.

So, the fleet didn’t get much action, and i left with a bad taste in my mouth. KOTH is coming soon, so that should be hyper fun.

Peace out

 

War On Test: Why We Fight


We are resetting Test.

The reason is that we want to achieve some sov, and the best way is to assault the test holdings. This is for some strategic direction and will involve tight doctrine ships and lots of structure shoots….naaaaaaaaaaaaaah!!!!

The real reason was posted by Zeroniss yesterday, and I really liked reading it:

“The purpose behind the formation of 401K was simple. We are a number of experienced corporations that have tried and done a lot of what this game offers. At the end of the day though, after all the nonsense and politics, we want to just enjoy the game and have fun.

The entire idea behind the Retirement Club is to not take ourselves too seriously, not become too embroiled in pettiness or politics, and to just focus on having fun and generating fun for our membership, because it is always the membership that comes first.

Eventually over time we included younger corps into our midst and realised you don’t need to be old and jaded and bitter to have some of the same ideals to want to enjoy the game while striving to be good at it.”

The reason to reset Test is for fights.

Test wont be the only reset we do. And it is for no good reason for the fact they are around, and want fights.  We want more fights, more good interesting fights, and this is how we are going to get them.

We are not a large alliance. We are here for fun. Lets have fun.

When you read that, it sure makes things simple. When you distill it down, it looks a lot better.

Goodbye NYAN: Alliance update


The Nyan Cat Pirates are leaving 401k.

Unlike the last corp booting, this one isn’t with animosity, but because their raison d’etre isn’t being met by the alliance. They are awesome guys. Give them a wave if you see them. They are nothing less than fabulous.

I think it’s hard to have a catch all alliance. You have to be really big to accommodate everyones play style. And we are not that big. Getting smaller it seems. I’m sure the “Slope” chat will occur in short order (http://evemaps.dotlan.net/alliance/The_Retirement_Club)

In a more positive not, Zeroniss put up a post on our forums getting us back to the core principles of the aliiance. Getting invovled in fun content and good fights, as well as good corp and alliance fleets. And shooting goons, cause there’s loads of them near us, and they seem to dislike the alliance because of one member we have for some reason.

That a pretty good way to run.

KOTH is this Friday, i am going to be providing a full battle report in it. Fear the awesome that will soon arrive.

Peace out

Hot Drop leads to Gank with Witnesses


I had a really frustrating experience last night.

Our Hot drop fleet landed on a Proteus and wrecked face. (http://kb.eve-401k.com/?a=kill_detail&kll_id=19194271). The fit was 870 million, with bling to match. It looked a lot like an incursion boat. So why he decided to tackle and fight our bait Typhoon is a mystery? I dont mind. We waited an our to catch a fish, and it was tasty.

Anyway, we start burning back to home when we spot another Proteus up ahead. It starts +1’ing us (Staying just in front of our fleet in our route) until we hit some high sec gates. As soon as we drop into high sec we see it on the gate, waiting.

No issue right?

Up until one of our fleet gets tackled by him, a Sleipnir. Be it remnants of a suspect cool down, or kill rights activated, more likely some terrible sec status, this Proteus could get into his face. So he started melting him.

And there was nothing we could do. Not a damn thing. We couldn’t assist our fleet mate, and couldn’t smash the Proteus, otherwise concordokken.

Maybe this is okay. Maybe this is expected mechanics. i just know at that point I was all “WHHYYYYYYY?????”  Man, that was not a fun experience.

Lesson learned. Which is the best sort of Eve experience.

We reimbursed the Slepnir with some nice drops from the Proteus we killed (Faction modules) and some ISK, and all was well. So in the end it wasn’t a loss. Just a bit of an interesting experience.

Peace out

The CFC as Empire: Rise and Fall (?)


Statement: The CFC has to fill its space, or it will, inevitably, fall. Renters are a solution to that problem.

Bear with me, I’m going to use analogy here.

Back in my youth I was nuts for Star Trek. Absolutely crazy for it. I used to read the books and watch the TV show. I still watch it, but not with the rabid intensity of youth.

Some of my favourite stories were set in the “Mirror Universe”. “Mirror Mirror” in the original series. The “Dark Mirror” novel of Next Gen. I used to eat them up!

Anyway, in these stories there is an “Empire”. The Empire is a hyper expansionist group that expands via conquest. In the original series, Spock says that the empire is domed to fail. In “Dark Mirror” this is expanded further, as Picard states the reason why. With more space, the need for greater logistics and supply lines as well as methods of exerting control are needed. As you grow large, you grow slow, and at a point, the pyramid collapses. Now, i am not saying that the CFC is an Evil Empire, but the comparison does hold. I could have used Rome and its expansion as an example as well.

Right now, the CFC is large, but the space they have is disproportionate to its size. It has more space than it needs or wants. the costs for the sov as well as the logistics needed for keeping space of that size must be monumental. You have to give them, and any large null-sec groups logistics team, a real round of applause.

As it stands, the CFC are utilising their space and generating income at their capacity. Expanding to the new moons are increasing the income, but the proportion of income/costs for sov isn’t getting any better, and each additional moon is an additional multiplier for complexity.

But that isn’t all.

Those empty systems, they are filled with asteroids, rats, anomalies and sites. And these are not being used. That’s money left on the table. That’s ISK that is waiting to be gained that is just not being grabbed. And your average goon has little interest in doing mining, or anomalies, or exploration. They just want to get into fleets and kill stuff. And rightly so. the wars have been to keep a really strong SRP in place.

Now there is the desire to get into Delve, to deny the space to any other entity. That’s another expansion with little return. Just a whole pile of sov costs with little return.

To get access to this ISK, the CFC needs more pilots. But there are culture issues there. There is a sense of superiority inherent in the CFC right now (Just check out the posting). Most of the pilots aren’t int here, but there’s enough that any expansion to add new alliances or corps will be seen as “Polluting our space with pubbies”.

It’s a brave move to get into bed with Renters. but it’s needed. Renters fill space and get access to the ISK being left there. And all the CFC has to do is take the cream from the top. It’s why renting has worked for other alliances.

It also means that sov costs, and the logistics to keep areas fueled and up to scratch will be reduced, as it will be contracted out to the renters. Reducing the complexity means that there will be more resource and time to concentrate on other aspects. And reducing that complexity will allow the CFC to keep expanding.

Now: there are two key problems left to face.

  1. Scamming: Goons scam harder that anyone else, and the rental scam has been most lucrative. With that in mind, a great many corps may not take up the offer due to the fear of being scammed. That may work against it.
  2. Renter support: Reading SA forums I get the feeling Renter support will be minimal. Other Renting arrangements have the inherent stick of the big alliance backing the renter, and the willingness to wreck face if need be. But if the CFC wont support their renters, then what will happen when they get interdicted? And with the response that the CFC needs more money, interdiction is a great way to assault that ISK base.

Just something to ponder. Please, feel free to call me on my crap, or bring up related points. I’m open minded and happy to have a debate.

Peace out.

Blood raiders ratting: First steps


It’s been a quiet few days.

I decided to go up to our designated ratting system (We have been given an area to rat in. Sweet.) in order to see what it would be like. No, I am not telling you the system. as I like not being hot dropped.

First issue: It’s Blood Raiders. So we have to deal with EM/Therm damage as well as capacitor warfare. Ouch. That doesn’t make my job easy.

So I dig out a Tengu, grab my missile clone, rummage up some faction modules from my old PvE pile, and start to fit it up:

[Tengu, Why am I taking a shield tanker to Blood Raiders?]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Republic Fleet 10mn Afterburner
Dread Guristas EM Ward Field 
Adaptive Invulnerability Field II
Dread Guristas Shield Boost Amplifier
Pithi B-Type Small Shield Booster 
'Censer' Medium Capacitor Battery (Is this worth it?)

Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile

Medium Bay Loading Accelerator I
Medium Warhead Flare Catalyst I
Medium Anti-EM Screen Reinforcer I

Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Yes, it’s pretty bling. I had a load of these modules from my Level 4 mission running days, when I was PvE heavy and just getting the best modules for everything, so there wasn’t much cost for me. With this fit I’m hitting a good 80% resists to EM/thermal and it is cap stable. The capacitor battery is the one choice I am completely unsure about. Should I add extra buffer? How about another resist module? Or maybe something else?

And here is where we hit a problem. The range is amazing, the tank can take forsaken hubs with ease. So it should be a no brainer? Apparently not. I’m hitting a barrier on DPS and no matter what I do I don’t thing this generates the raw damage i need to be running anomalies.

Make no mistake, this is a good fit. And it does do well. It just doesn’t do as I would normally like.

So whats the alternative? Whats the better choice in this situation? I have been pondering an Oracle Fit. Or even an Apocalypse? I will admit, I am not that well thought out in theorycrafting. I’m assuming Lasers or Missiles might be good due to the Damage type. Te ship will have to deal with all ship types (Frigates up to Battleships), deliver good DPS, but also be able to mop up frigates whilst having a good tank against EM and Thermals.  I can use T2 Hybrids, Lasers and Heavy Missiles. I have Battlecruisers 5 for all races, so there should be something I  can use for this.

It will have to be something to ponder. If you have any suggestions, please let me know.

Peace out.