Crashing Providence: King of the Hill

So, this Sunday we had the King of the Hill event.

King of the hill is an event where everyone brings a specific shiptype, we crap around a region looking for fights until only one is left standing. Every ship must have  remote repair module. In this case we were told it would be Armor tanked battleships. And to form up at Mista for fights. Everyone puts cash into a pot, and the winner is the one that stays on the field. You ship will be blown up, and this isn’t about surviving, it’s about having way too much fun.

I brought an Armageddon. A neuting ship will always be useful in a world of cap heavy shield tanked ships. Fit below:

[Armageddon, KOTH Suck Job]
Large 'Solace' Remote Bulwark Reconstruction
Large 'Solace' Remote Bulwark Reconstruction
Drone Link Augmentor I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Prototype 100MN Microwarpdrive I
Heavy Capacitor Booster II
Heavy Capacitor Booster II
Phased Weapon Navigation Array Generation Extron

Damage Control II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Adaptive Nano Plating II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I

Hammerhead II x5
Bouncer I x5
Hobgoblin II x5
Garde I x5
Warrior II x5
Hornet EC-300 x5

Yeah, some of the choices were due to my skills (Couldn’t fit T2 neuts, or T2 sentries.) However it puts out an impressive tank, and is good for the RR.

We formed up and headed out. It was a ragtag fleet of different ships (TFI, Typhoon, Apocalypse, Hyperions). A few others brought some T3 for fast locking and tackle, as well as some cruisers for utility. The hot shit was the bling fit Vindicator. I didn’t put out much hope that it would survive.

Surprisingly our fleet didn’t get much attention, most others getting out of our way, despite us begging in local for people to kill us. However we were in the heart of CVA, so it was only a matter of time before they pounced. And they did, at range, with some kiting ships. They set up at 40km from the gate.

We could have played cat and mouse, but that wasn’t the idea of the fleet. We lemminged into them, and battle was formed.

Do you know how you can tell it was fleet success? They brought in Capitals to finish us off. Holy crap. And the fleet comms was packed up with laughing and joking afterwards.

You can find the BR here: .  Make no mistake: none of us survived.

After some pretty hard morale hits, this was an amazing fleet to be part of.  So much fun!

Peace out.


Good Music, and Bad Test

I play EBM and industrial while I fly around in EVE. One of my favorite bands is Front Line Assembly, a band I got to see live last night, in the Garage in London. Transparent Species gives me such an eve vibe: ( when I hear it. And a nice Die Krupps / FLA remix is a great fight song: (

Anyway, a few nights ago 20 of us went roaming. Our target: The Test home system. The reason: Its reset time. And That means giving Test a bloody nose in their new home. Welcome to Low Sec, Test alliance!

We were packing kiting shield BC’s, some light tackle and long range webs. A nice combo. I was , as usual, in my Scimitar to provide needed reps. 4 Scimitars in total, so were definitely take-able if a fast reaction fleet appeared.

We dived directly onto their undock to see what we could get. Points were called and…


Everyone docked up. And for twenty minutes we waited.


No reaction, no undocking. no fast reaction fleet. No engagement. We locked down their undock and system for a good period of time, and Test hid.

What did happen was that Test decided to let us know we were “gay” and “faggots” for turnign up for a fight.

Two things:

  • First: We just reset you. And you couldn’t russle up a fleet to come kick our asses? I wouldn’t have minded being blown up by a superior force. I came for a fight, lets have one! How bad is it that in your home system you cant even repel 20 guys from 401k. We are legitimately terrible! Come fight us, and kick us in! That’s where the fun is.
  • Second: Homophobia? Really? That shows a severe lack of class. If i want to be called a “faggot” i can kiss another man in the street. But then id get my head kicked in, again. i get enough queer hate in real life. And you think saying it makes you edgy? It just shows a lack of class and juvenility. Bad call.

So, the fleet didn’t get much action, and i left with a bad taste in my mouth. KOTH is coming soon, so that should be hyper fun.

Peace out


War On Test: Why We Fight

We are resetting Test.

The reason is that we want to achieve some sov, and the best way is to assault the test holdings. This is for some strategic direction and will involve tight doctrine ships and lots of structure shoots….naaaaaaaaaaaaaah!!!!

The real reason was posted by Zeroniss yesterday, and I really liked reading it:

“The purpose behind the formation of 401K was simple. We are a number of experienced corporations that have tried and done a lot of what this game offers. At the end of the day though, after all the nonsense and politics, we want to just enjoy the game and have fun.

The entire idea behind the Retirement Club is to not take ourselves too seriously, not become too embroiled in pettiness or politics, and to just focus on having fun and generating fun for our membership, because it is always the membership that comes first.

Eventually over time we included younger corps into our midst and realised you don’t need to be old and jaded and bitter to have some of the same ideals to want to enjoy the game while striving to be good at it.”

The reason to reset Test is for fights.

Test wont be the only reset we do. And it is for no good reason for the fact they are around, and want fights.  We want more fights, more good interesting fights, and this is how we are going to get them.

We are not a large alliance. We are here for fun. Lets have fun.

When you read that, it sure makes things simple. When you distill it down, it looks a lot better.

Hot Drop leads to Gank with Witnesses

I had a really frustrating experience last night.

Our Hot drop fleet landed on a Proteus and wrecked face. ( The fit was 870 million, with bling to match. It looked a lot like an incursion boat. So why he decided to tackle and fight our bait Typhoon is a mystery? I dont mind. We waited an our to catch a fish, and it was tasty.

Anyway, we start burning back to home when we spot another Proteus up ahead. It starts +1’ing us (Staying just in front of our fleet in our route) until we hit some high sec gates. As soon as we drop into high sec we see it on the gate, waiting.

No issue right?

Up until one of our fleet gets tackled by him, a Sleipnir. Be it remnants of a suspect cool down, or kill rights activated, more likely some terrible sec status, this Proteus could get into his face. So he started melting him.

And there was nothing we could do. Not a damn thing. We couldn’t assist our fleet mate, and couldn’t smash the Proteus, otherwise concordokken.

Maybe this is okay. Maybe this is expected mechanics. i just know at that point I was all “WHHYYYYYYY?????”  Man, that was not a fun experience.

Lesson learned. Which is the best sort of Eve experience.

We reimbursed the Slepnir with some nice drops from the Proteus we killed (Faction modules) and some ISK, and all was well. So in the end it wasn’t a loss. Just a bit of an interesting experience.

Peace out

What do you do for fun?

I was in a roaming fleet. We had 19 pilots up, 2 logi and some random tackle and dps. It was a good roam. We got to hit a Vexor and VNI fleet pretty hard for no losses, and jumped on the remnants of the RvB ganked fleet (TFI down) before running away due to a seat of heavily tanked Proteus. No big losses, but the team survived.

Anyway, on the homeward journey we got to chatting about content, and the FC brought up an idea that he ran in the past. Unilaterally the fleet was for it.

King of the Hill kingofthehill

Setup: Chose a couple of ship types. They must be equivalent. Every ship must have a remote repair module of the doctrine requested (Shield/Armour). Fit your ship as you see fit.

In additions: Everyone involved puts an amount of ISK into a “pot”.

Fleet flies to a choke point somewhere in space. (Low/Null sec). Fleet also makes sure there is a lot of beverages/food and other things close to hand.

The play: Blow shit up. You are not allowed to flee the grid. You have to stand, and fight any neutral/red that jump in. Kill them hard. The idea is to do as much damage as possible. Kill them all. And don’t worry about bio breaks. Just leave your ship there. This is not serious business.

And don’t be serious. Link crap macros in fleet. Talk crap on comms. This is a social fleet, not a srs fleet.

The fleet is not allowed to leave until it fully whelps. This may take a while, but hopefully your gate ganking and random banter in local will get the attention of some large group, who will arrive to wreck your face.

Allow your face to be wrecked. Your ship will not survive. Accept this. And in doing so know Zen, and peace, and the ability to just go crazy.

The winner: Last man standing takes the pot. Not most damage. Not most kills. Last man standing (i think we may have prizes for the other two, just for fun anyway)

There is no part of this that isn’t awesome. Good fun, social play, a clear objective, and incentive to get involved, and an entire evening of content all up for grabs. This is one of the better fun fleet ideas i have seen. And i am going to be enjoying it.

What do you do for fun?

Peace out

In like Galactica

Jump Drive Calibration training has arrived! Both on my Main, and my single alt account.

Now a few days to get it to level 4, and then I will be set up for two things.

First, on my alt, I have purchased a Rhea. 6.4 billion down the tube, but I am sure it will be worth it. I just need to consider implants that might be useful, and then set up a slew of cyno alts. Then ill be shipping stuff all the way down to staging, hopefully for a tidy profit. I shall have a look at price comparison guides and see if i can set up a system for shipping stuff. What are good margins, that’s something I need to ponder. If you have any suggestions, please let me know.

Redeemer: Ain't she pretty?

Redeemer: Ain’t she pretty?

On my main, its JDC 4 and then some Blackops skill. Hopefully I’ll be able to be the “pig” for a few Blops fleets. Black ops and bomber fleets can be pretty fun, in an unfair way. The fact that any one ship can suddenly drop a fleet on your head is what makes low and null so dangerous (and fun).

It’ll be a learning experience. I have learned that black ops ships cannot fit a Covert Ops cloak. Thus making my brain bleed. Why would they do that? That being said, I was looking at the fit here : and salivating. It will cost a bunch, but seems super tasty.

More importantly, JDC 4 is a key part of my quest to get into capitals. For Dreadnoughts i need to get Advanced Weapons Upgrades V for Seige. For Carriers its getting Drone Interfacing V (and then the grind into Capital Remote Repair and Energy Transfer). Both will need me to get Advanced Spaceship Command 5 and Capital Ships. Man, it seemed so close, and now it’s 60 days apiece for them.

It will have to wait. Cruise Missiles have been raised as a future weapon system of awesome, so I’ll have to get training there (Cruise Missiles V is 17 days). Typhoon or Raven, that’s the real question. Which do you think is better?

Alliance continues to soldier on, with regular roams every day. I cannot state enough how these regular PvP activities really help bring a team together. The fact we are opening roams to first time FC’s is also wonderful. I have only FC’ed once (Eve UNI) and it was scary and fun. I keep pondering dropping my foot into it.

Peace out.

I didn’t order the Pizza

Time for some fights.

Our CEO decided to do a quick roam, so we got into some shield fit cruisers and started wandering. I took a Scimitar as I am such a Logibro, but I threw in a 250mm autocannon in a high slot instead of my usual smart-bomb for Kill-mail shenanigans.

A few jumps down and we find ourselves on the other end of a gate with 300 guys in the other side. 300 vs 12. Not good odds, So we hang around the gate hoping to grab a few kills, but to no avail. However we did find the flow path for pods on the way back, so we cracked three empty eggs before returning. Not too bad, even if we didn’t get a fight.

Next up, a quick tower popping. It was slow, so we dropped a few dreads to speed things along. Always helpful to keep the isk flowing for our SRP.

The 7pm roam was the main event though. 40 of us in Nano Shield ships. I was part of a 4 man logi wing (3 scimitars and a scythe). No specific ship, just fast brawling damage and good tank. I kept my corp scimitar build with the EM smart-bomb 2 in the highs. Fit below.

[Scimitar, CCC MWD Scimi]
Capacitor Power Relay II
Capacitor Power Relay II
Power Diagnostic System II
Power Diagnostic System II

Experimental 10MN MicroWarpdrive I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Sensor Booster II, Scan Resolution Script 

Large Shield Extender II
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Small EMP Smartbomb II 

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Medium Armor Maintenance Bot II x4
Light Armor Maintenance Bot II x1

(You may need a 1% PG implant to make this work)

The roam was mostly without much incident. A few people tried to bait us into station games. No dice. But we heard of a nice 60 man rupture gang just waiting to be kicked in.

Time to clean house.

We sat on the opposite gate to them and started to burn away as it got bubbled in preparation. The Logi wing went to get some distance and keep the DPS between us as the Ruptures jumped in.

The Rupture DPS came in hard. Our lone scythe took stupid damage and was pounded into structure as he was primaried, a few slivers of HP left.

Then the reps landed.

Our reps were keeping him up. And the frustration for the other fleet began.

The DPS was not breaking the reps, and it wasn’t as fast as it needed to be to get ships off the field. And we were melting the ruptures fast.

ECM drones were swarming me, and I got jammed once, but that Smartbomb, such an MVP, cleared them off in short order, and we were back in the game. It was frantic and awesome.

Things were looking up.

Then Pizza arrived with a T3 fleet and POP, I was dead. Oracles and Tornadoes. DAMN YOU!!!

Lots and lots of alpha. With our logi wing gone after 4 alpha hits (no damage to popped instantly) we were done. I fled the field and so did the rest if our guys. We couldn’t engage the T3’s at that distance, and it was just a killing floor.

Man, it was such a good fight. I think we could have won the field with the rupture gang.

Good fight.  Thank you to the Pizza and Renegades Council fleets for getting in there, and making a fight happen.

Peace out.

Edit: was corrected that renegades was not a third fleet, but it was a 2v1. Thanks